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AI Insights · Timothy · April 2024

Top 5 Hypercasual Games Performance in Switzerland Q1 2024

Discover the performance trends of the top 5 hypercasual games in Switzerland for Q1 2024, including weekly downloads, revenue, and active user data.

Top 5 Hypercasual Games Performance in Switzerland Q1 2024

In the first quarter of 2024, the performance of the top 5 hypercasual games on a unified platform in Switzerland showed varying trends across weekly downloads, revenue, and active users. Here's a detailed breakdown of each game's performance:

Block Blast!

  • Weekly downloads for Block Blast! from Hungry Studio peaked at 14.9K in mid-February, following a steady rise from early January. However, downloads tapered off to 7.5K by the end of March.

  • Active users showed a consistent increase, peaking at around 53.9K in late February before stabilizing at approximately 44.7K by the end of the quarter.

Water Sort Puzzle: Get Color

  • Water Sort Puzzle: Get Color from Zephyrmobile saw weekly downloads peaking at 4.3K in late January, then gradually declining to 2.6K by the end of March.

  • Weekly revenue experienced fluctuations, peaking at $680 in mid-February and ending the quarter at $358.

  • Active users remained relatively stable, peaking at 13.2K in mid-February and closing the quarter at around 12K.

Build A Queen

  • Build A Queen from SUPERSONIC STUDIOS LTD had weekly downloads that fluctuated, peaking at 4.1K in early January and ending at nearly 3K by the end of March.

  • Weekly revenue was relatively low, with a peak of $17 in mid-March.

  • Active users increased steadily, starting at 17.1K in early January and reaching about 18.8K by the end of March.

QSWatermelon : Monkey Land

  • QSWatermelon : Monkey Land from Han Song Ey Jo saw a significant drop in weekly downloads, from 8.3K in early January to just 775 by the end of March.

  • Weekly revenue showed minor fluctuations, peaking at $26 in early January and gradually decreasing to zero by the end of March.

  • Active users followed a declining trend, from 76.2K in early January to approximately 53.6K by the end of the quarter.

Snake Clash!

  • Snake Clash! from Supercent, Inc. saw an upward trend in weekly downloads, peaking at 4.1K in mid-March.

  • Weekly revenue showed a significant increase, peaking at $719 in the last week of March.

  • Active users saw a steady rise, starting at 8.4K in early January and reaching around 9.9K by the end of March.

For more comprehensive insights and data on the performance of these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024